If either STR or DEX is equal to or greater than SIZ, or if all three are equal. If both DEX and STR are each less than SIZ *Add an additional 1d6 to Damage Bonus and +1 to Build for each additional 80 points or fraction thereof. Compare Dexterity, Strength, and Size with Table 2 on page 23.Add together Strength and Size, then consult table 1 on page 23.Add together Constitution and Size then divide by 5, maybe 3 or 2 depending on how the first combat goes.Age modifiers and experience bonuses aren't used in Pulp Cthulhu.Choose any age between 20 and 95 years.Determine fifth rating by dividing by 5 and record for each characteristic, round up.Determine half rating by dividing by 2 and record for each characteristic, round up.Divide the scores amongst the characteristics.Roll and record (2d6 + 6)x5, re-rolling 1s, 2 times and record each outcome.Roll and record 3d6x5, re-rolling 1s, 5 times, recording each outcome. Optional note suggested background information.Roll core characteristic, (1d6 + 13) x 5, re-roll ones.Choose core characteristic from the choices in the archetype.Choose the your archetype, see handout.There is a list of archetypes on page 16, and all of the archetypes are on pages 15 to 22. Decide skills and allocate skill points.Call of Cthulhu Character Generation Steps:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |